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path: root/src/game.c
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* use player count instead of MAX_PLAYERS.Reiner Herrmann2011-01-24
* server: send open cards to clientsReiner Herrmann2011-01-24
* receive and store selected (open) cards from playersReiner Herrmann2011-01-24
* Merge branch 'master' of ssh://icarus-git/~git/oxenReiner Herrmann2011-01-24
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| * Implemented STATE_CLIENT_SELECT_OPEN_CARD.Mario Kilies2011-01-24
* | add mapping between sockets and pnocsReiner Herrmann2011-01-24
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* renamed draw_card to mainstack_remove_cardReiner Herrmann2011-01-24
* send hands drawn from mainstack to clientReiner Herrmann2011-01-24
* added function for drawing cards from main stack; initialize table stacks wit...Reiner Herrmann2011-01-24
* Display stack points window.Mario Kilies2011-01-24
* Added game loop termination. Commented out debug messages.Mario Kilies2011-01-24
* First attempt to implement STATE_CLIENT_WAIT_FOR_HAND_CARDS.Mario Kilies2011-01-24
* Huge refactoring of network related code.Mario Kilies2011-01-24
* Source code refactoring. Moved net/client/server stuff to 'net' subfolder.Mario Kilies2011-01-24
* adapted client_recv_hello to data storeReiner Herrmann2011-01-23
* implement function which sends initial stacksReiner Herrmann2011-01-23
* added generic net_send function and adapted functions it is usingReiner Herrmann2011-01-23
* adapt player_list receive function to data storeReiner Herrmann2011-01-23
* started refactoring: separate server process for local client; moved net code...Reiner Herrmann2011-01-23
* completed game loop with all states and pseudo code in real life session :)Reiner Herrmann2011-01-23
* Refactored cardstack and tablestacks to card_stack_t and table_stacks_t, that...Mario Kilies2011-01-16
* Simplified net_recv(). Refactored 'hand' from array definition to hand_t stru...Mario Kilies2011-01-16
* Command line parameters hacked in. Moved display stuff in the game loop.Mario Kilies2011-01-15
* Removed input handling from game loop.Mario Kilies2011-01-15
* Added missing include.Mario Kilies2011-01-05
* new state where client waits for cardsReiner Herrmann2011-01-05
* fix compilationReiner Herrmann2011-01-05
* added first game states and some pseudo codeReiner Herrmann2011-01-05
* added game loop entry with mainstack; shuffle it at beginningReiner Herrmann2011-01-04