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oxen
master
ncurses-based networked card-game based on "6 nimmt!"
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Author
Age
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use player count instead of MAX_PLAYERS.
Reiner Herrmann
2011-01-24
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server: send open cards to clients
Reiner Herrmann
2011-01-24
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receive and store selected (open) cards from players
Reiner Herrmann
2011-01-24
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Merge branch 'master' of ssh://icarus-git/~git/oxen
Reiner Herrmann
2011-01-24
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Implemented STATE_CLIENT_SELECT_OPEN_CARD.
Mario Kilies
2011-01-24
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add mapping between sockets and pnocs
Reiner Herrmann
2011-01-24
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renamed draw_card to mainstack_remove_card
Reiner Herrmann
2011-01-24
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send hands drawn from mainstack to client
Reiner Herrmann
2011-01-24
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added function for drawing cards from main stack; initialize table stacks wit...
Reiner Herrmann
2011-01-24
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Display stack points window.
Mario Kilies
2011-01-24
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Added game loop termination. Commented out debug messages.
Mario Kilies
2011-01-24
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First attempt to implement STATE_CLIENT_WAIT_FOR_HAND_CARDS.
Mario Kilies
2011-01-24
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Second part of huge refactoring of networking related code.
Mario Kilies
2011-01-24
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Added some consts.
Mario Kilies
2011-01-24
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Huge refactoring of network related code.
Mario Kilies
2011-01-24
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Source code refactoring. Moved net/client/server stuff to 'net' subfolder.
Mario Kilies
2011-01-24
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adapted client_recv_hello to data store
Reiner Herrmann
2011-01-23
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implement function which sends initial stacks
Reiner Herrmann
2011-01-23
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added generic net_send function and adapted functions it is using
Reiner Herrmann
2011-01-23
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adapt player_list receive function to data store
Reiner Herrmann
2011-01-23
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started refactoring: separate server process for local client; moved net code...
Reiner Herrmann
2011-01-23
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added global data store and update function
Reiner Herrmann
2011-01-23
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completed game loop with all states and pseudo code in real life session :)
Reiner Herrmann
2011-01-23
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added stack selection testcode
Reiner Herrmann
2011-01-20
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implemented functions for notifying server of selected tablestack and for bro...
Reiner Herrmann
2011-01-20
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implemented functions for sending/receiving cards selected by a player
Reiner Herrmann
2011-01-20
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Refactored cardstack and tablestacks to card_stack_t and table_stacks_t, that...
Mario Kilies
2011-01-16
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Simplified net_recv(). Refactored 'hand' from array definition to hand_t stru...
Mario Kilies
2011-01-16
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moved generic recv function to new file; use payload length inside packets in...
Reiner Herrmann
2011-01-16
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Merge branch 'master' of ssh://wg.reiner-h.de:22003/~git/oxen
Reiner Herrmann
2011-01-16
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Merge branch 'master' of ssh://git@wg.reiner-h.de:22003/~git/oxen
Mario Kilies
2011-01-16
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Renamed receive buffer offset macros. Changed argument data types of client_r...
Mario Kilies
2011-01-16
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need space for nullbyte
Reiner Herrmann
2011-01-16
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fix some warnings
Reiner Herrmann
2011-01-16
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added create/cleanup function for player_list
Reiner Herrmann
2011-01-16
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typedef struct player_list
Reiner Herrmann
2011-01-15
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use packet indizes for better readability
Reiner Herrmann
2011-01-15
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added some documentation
Reiner Herrmann
2011-01-15
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1. network fix: send also packet length in every packet after packet type
Reiner Herrmann
2011-01-15
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splitted net.c into server/client files
Reiner Herrmann
2011-01-15
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compilation fix
Reiner Herrmann
2011-01-15
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fix typo; free more stuff
Reiner Herrmann
2011-01-15
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use port from argv
Reiner Herrmann
2011-01-15
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add available server/client functionality to main
Reiner Herrmann
2011-01-15
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add missing declarations
Reiner Herrmann
2011-01-15
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bugfix: send correct number of players
Reiner Herrmann
2011-01-15
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Command line parameters hacked in. Moved display stuff in the game loop.
Mario Kilies
2011-01-15
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added function to retrieve userlist on client
Reiner Herrmann
2011-01-15
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Merge branch 'master' of ssh://git@wg.reiner-h.de:22003/~git/oxen
Mario Kilies
2011-01-15
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added NULL pointer checks
Reiner Herrmann
2011-01-15
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