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authorMario Kilies <MarioKilies@GMX.net>2011-01-25 13:14:17 +0100
committerMario Kilies <MarioKilies@GMX.net>2011-01-25 13:14:17 +0100
commit52f95177eb8050f073a3d65413feb16cfce93baa (patch)
treef94b78be6d4b09fe3ee7d93d4b40c80387a80f33 /src/game.c
parent3fc586325f8fc8fb4f1990bf87ad4c37e722f381 (diff)
Removed awkward pnoc_t and refactored its contents to the new player_list_entry_t.
Diffstat (limited to 'src/game.c')
-rw-r--r--src/game.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/src/game.c b/src/game.c
index 3f6973d..1c86c73 100644
--- a/src/game.c
+++ b/src/game.c
@@ -106,18 +106,18 @@ void start_game(const bool servermode, const char* addr, const char* port)
server_sock = server_start(port);
server_get_players(server_sock, &client_socks, num_players);
- data->players.count = num_players;
+ data->player_list.count = num_players;
- for(int i=0; i<num_players; i++)
+ for(int i = 0; i < num_players; i++)
{
net_recv(client_socks.sockets[i], msg_type_hello);
// assign ids (starting with 1; 0 is invalid)
client_socks.player_ids[i] = i+1;
- data->players.players[i].player_id = i+1;
- printf("Player connected: %s\n", data->players.players[i].player_name);
+ data->player_list.players[i].player_id = i+1;
+ printf("Player connected: %s\n", data->player_list.players[i].player_name);
}
- for(int i=0; i<num_players; i++)
+ for(int i = 0; i < num_players; i++)
{
net_send(client_socks.sockets[i], msg_type_start_game, NULL);
}
@@ -141,7 +141,7 @@ void start_game(const bool servermode, const char* addr, const char* port)
// Display all windows
ui_display_wnd_table_cards(&data->table_stacks, false, 0);
ui_display_wnd_stack_points(&data->table_stacks, false, 0);
- ui_display_wnd_current_state(data->players.players, data->players.count, false, 0, 0);
+ ui_display_wnd_current_state(&data->player_list, data->player_list.count, false, 0, 0);
ui_display_wnd_hand_cards(&data->hand, false, 0);
main_loop_client(sock);