From 52f95177eb8050f073a3d65413feb16cfce93baa Mon Sep 17 00:00:00 2001 From: Mario Kilies Date: Tue, 25 Jan 2011 13:14:17 +0100 Subject: Removed awkward pnoc_t and refactored its contents to the new player_list_entry_t. --- src/game.c | 12 ++++++------ 1 file changed, 6 insertions(+), 6 deletions(-) (limited to 'src/game.c') diff --git a/src/game.c b/src/game.c index 3f6973d..1c86c73 100644 --- a/src/game.c +++ b/src/game.c @@ -106,18 +106,18 @@ void start_game(const bool servermode, const char* addr, const char* port) server_sock = server_start(port); server_get_players(server_sock, &client_socks, num_players); - data->players.count = num_players; + data->player_list.count = num_players; - for(int i=0; iplayers.players[i].player_id = i+1; - printf("Player connected: %s\n", data->players.players[i].player_name); + data->player_list.players[i].player_id = i+1; + printf("Player connected: %s\n", data->player_list.players[i].player_name); } - for(int i=0; itable_stacks, false, 0); ui_display_wnd_stack_points(&data->table_stacks, false, 0); - ui_display_wnd_current_state(data->players.players, data->players.count, false, 0, 0); + ui_display_wnd_current_state(&data->player_list, data->player_list.count, false, 0, 0); ui_display_wnd_hand_cards(&data->hand, false, 0); main_loop_client(sock); -- cgit v1.2.3