index
:
oxen
master
ncurses-based networked card-game based on "6 nimmt!"
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
server_game_states.c
Commit message (
Collapse
)
Author
Age
*
First implementation of dgamelaunch mode.
Mario Kilies
2011-01-31
|
*
Reduced license header width.
Mario Kilies
2011-01-29
|
*
Added license headers.
Mario Kilies
2011-01-29
|
*
Fixed documentation errors.
Mario Kilies
2011-01-29
|
*
Added state_server_game_finished(). Added documentation for ↵
Mario Kilies
2011-01-29
|
|
|
|
server_game_states.c.
*
finish game when no cards in mainstack
Reiner Herrmann
2011-01-25
|
*
fix bug where server is sending message to wrong clients
Reiner Herrmann
2011-01-25
|
*
added some debug output
Reiner Herrmann
2011-01-25
|
*
use renamed function card_stack_clear
Reiner Herrmann
2011-01-25
|
*
finished implementing play_cards function for client/server; added new ↵
Reiner Herrmann
2011-01-25
|
|
|
|
message type next_action which indicates whether the game is finished or the server will deal new cards
*
Minor changes. Renamed global.[ch] to data_store.[ch], data_store to ↵
Mario Kilies
2011-01-25
|
|
|
|
data_store_t and datamodel() to data_store().
*
Removed awkward pnoc_t and refactored its contents to the new ↵
Mario Kilies
2011-01-25
|
|
|
|
player_list_entry_t.
*
Created a mainstack datatype. Refactored server game states into separate ↵
Mario Kilies
2011-01-25
functions.