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oxen
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ncurses-based networked card-game based on "6 nimmt!"
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server_game_states.c
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*
First implementation of dgamelaunch mode.
Mario Kilies
2011-01-31
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Reduced license header width.
Mario Kilies
2011-01-29
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Added license headers.
Mario Kilies
2011-01-29
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Fixed documentation errors.
Mario Kilies
2011-01-29
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Added state_server_game_finished(). Added documentation for server_game_state...
Mario Kilies
2011-01-29
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finish game when no cards in mainstack
Reiner Herrmann
2011-01-25
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fix bug where server is sending message to wrong clients
Reiner Herrmann
2011-01-25
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added some debug output
Reiner Herrmann
2011-01-25
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use renamed function card_stack_clear
Reiner Herrmann
2011-01-25
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finished implementing play_cards function for client/server; added new messag...
Reiner Herrmann
2011-01-25
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Minor changes. Renamed global.[ch] to data_store.[ch], data_store to data_sto...
Mario Kilies
2011-01-25
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Removed awkward pnoc_t and refactored its contents to the new player_list_ent...
Mario Kilies
2011-01-25
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Created a mainstack datatype. Refactored server game states into separate fun...
Mario Kilies
2011-01-25