| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | started refactoring: separate server process for local client; moved net ↵ | Reiner Herrmann | 2011-01-23 |
| | | | | | code from main.c to game.c | ||
| * | implemented functions for notifying server of selected tablestack and for ↵ | Reiner Herrmann | 2011-01-20 |
| | | | | | broadcasting the selection results to all clients | ||
| * | implemented functions for sending/receiving cards selected by a player | Reiner Herrmann | 2011-01-20 |
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| * | Refactored cardstack and tablestacks to card_stack_t and table_stacks_t, ↵ | Mario Kilies | 2011-01-16 |
| | | | | | that both now are defined as structs rather than arrays. Inserted lots of assert() calls to functions that take pointers as arguments. | ||
| * | Simplified net_recv(). Refactored 'hand' from array definition to hand_t ↵ | Mario Kilies | 2011-01-16 |
| | | | | | struct definition. | ||
| * | moved generic recv function to new file; use payload length inside packets ↵ | Reiner Herrmann | 2011-01-16 |
| | | | | | instead of packet length | ||
| * | Merge branch 'master' of ssh://git@wg.reiner-h.de:22003/~git/oxen | Mario Kilies | 2011-01-16 |
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| | * | added create/cleanup function for player_list | Reiner Herrmann | 2011-01-16 |
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| * | | Renamed receive buffer offset macros. Changed argument data types of ↵ | Mario Kilies | 2011-01-16 |
| |/ | | | | client_recv and server_recv. | ||
| * | typedef struct player_list | Reiner Herrmann | 2011-01-15 |
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| * | use packet indizes for better readability | Reiner Herrmann | 2011-01-15 |
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| * | added some documentation | Reiner Herrmann | 2011-01-15 |
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| * | 1. network fix: send also packet length in every packet after packet type | Reiner Herrmann | 2011-01-15 |
| | | | | | | to be able to determine exact amount to recv 2. implement functions for sending/receiving dealt hands | ||
| * | splitted net.c into server/client files | Reiner Herrmann | 2011-01-15 |
