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authorReiner Herrmann <reiner@reiner-h.de>2011-01-15 18:44:52 +0100
committerReiner Herrmann <reiner@reiner-h.de>2011-01-15 18:44:52 +0100
commit8d1391507cbb943ecf17a8e4097f524da2505e32 (patch)
treefa23300471c8359fed3e6bce8279f1b3830200f1 /src/net_client.c
parentd9b86b44ff96e7ca87af4c5dee7a61f61b55f603 (diff)
1. network fix: send also packet length in every packet after packet type
to be able to determine exact amount to recv 2. implement functions for sending/receiving dealt hands
Diffstat (limited to 'src/net_client.c')
-rw-r--r--src/net_client.c41
1 files changed, 32 insertions, 9 deletions
diff --git a/src/net_client.c b/src/net_client.c
index 8d07b62..92b699b 100644
--- a/src/net_client.c
+++ b/src/net_client.c
@@ -9,7 +9,6 @@
#include "net.h"
#include "player.h"
-
/**
* Client side function; Send hello to server
* @param[in] sock Socket to use
@@ -28,7 +27,7 @@ void client_hello(int sock, const char* username)
}
buf[0] = msg_type_hello;
- buf[1] = namelen;
+ buf[1] = namelen+2;
memcpy(buf+2, username, namelen);
send(sock, buf, namelen+2, 0);
@@ -84,13 +83,13 @@ int client_connect_server(const char* host, const char* port)
return sock;
}
-static struct player_list* client_recv_player_list(int sock)
+static struct player_list* client_recv_player_list(int sock, uint8_t data_len)
{
- uint8_t buf[200];
+ uint8_t buf[data_len];
struct player_list* players;
uint32_t pos;
- recv(sock, buf, 200, 0);
+ recv(sock, buf, data_len, 0);
assert(buf[0] == msg_type_start_game);
@@ -100,9 +99,9 @@ static struct player_list* client_recv_player_list(int sock)
printf("client_recv_player_list: Out of memory\n");
exit(EXIT_FAILURE);
}
- players->count = buf[1];
+ players->count = buf[2];
- pos = 2;
+ pos = 3;
// read usernames from buffer
for(int i=0; i<players->count; i++)
{
@@ -116,22 +115,46 @@ static struct player_list* client_recv_player_list(int sock)
return players;
}
+static hand* client_recv_deal_cards(int sock, uint8_t data_len)
+{
+ uint8_t buf[data_len];
+ hand* h = malloc(sizeof(hand));
+
+ assert(data_len == 2+MAX_HAND_CARDS); // deal_cards packet have fixed size
+
+ recv(sock, buf, data_len, 0);
+
+ assert(buf[0] == msg_type_deal_cards);
+
+ for(int i=0; i<MAX_HAND_CARDS; i++)
+ *h[i] = (card) buf[i+2];
+
+ return h;
+}
+
void* client_recv(int sock, uint8_t wanted)
{
void* result = NULL;
- uint8_t buf[10], type;
+ uint8_t buf[10], type, data_len;
ssize_t len = recv(sock, buf, 10, MSG_PEEK); // just peek into packet to determine type
assert(len != -1);
type = buf[0];
+ data_len = buf[1];
if(type != wanted)
+ {
+ printf("client_recv: received type %d instead of %d", type, wanted);
return NULL;
+ }
switch(type)
{
case msg_type_start_game:
- result = client_recv_player_list(sock);
+ result = client_recv_player_list(sock, data_len);
+ break;
+ case msg_type_deal_cards:
+ result = client_recv_deal_cards(sock, data_len);
break;
}