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oxen
master
ncurses-based networked card-game based on "6 nimmt!"
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specify MSG_WAITALL flag on recv operations to really get requested amount of...
Reiner Herrmann
2011-01-27
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Switched from wrefresh() to wnoutrefresh() calls for UI display. Introduced u...
Mario Kilies
2011-01-27
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close server socket when clients are connected
Reiner Herrmann
2011-01-27
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allow 10 clients
Reiner Herrmann
2011-01-27
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BUGFIX: Wrong size of current state window corrected. Fixes message window gl...
Mario Kilies
2011-01-27
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fix nickname parsing
Reiner Herrmann
2011-01-27
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remove sleep(1) on client and try to connect immediately; also retry several ...
Reiner Herrmann
2011-01-27
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added default port
Reiner Herrmann
2011-01-27
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use player id to decide whether entry is valid, instead of zero name length
Reiner Herrmann
2011-01-27
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server can now also listen on specified address (e.g. localhost)
Reiner Herrmann
2011-01-26
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wait until child (server) terminates at end
Reiner Herrmann
2011-01-26
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start server as child, not as parent; fixes terminal fuckup problem on exit
Reiner Herrmann
2011-01-26
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some explanation in usage output
Reiner Herrmann
2011-01-26
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add parameter for number of players
Reiner Herrmann
2011-01-26
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h parameter doesn't need an argument
Reiner Herrmann
2011-01-26
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added option parsing
Reiner Herrmann
2011-01-26
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Added optional highlighting of messages in the message window.
Mario Kilies
2011-01-25
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Slowed down the 'play cards' state by inserting a delay. The player who is cu...
Mario Kilies
2011-01-25
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fix reception of username
Reiner Herrmann
2011-01-25
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RNG is initialized with time() again.
Mario Kilies
2011-01-25
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Client game states now handle display of the player's score.
Mario Kilies
2011-01-25
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free data store at end
Reiner Herrmann
2011-01-25
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Removed huge comment block.
Mario Kilies
2011-01-25
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removed some debug output
Reiner Herrmann
2011-01-25
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finish game when no cards in mainstack
Reiner Herrmann
2011-01-25
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Merge branch 'master' of ssh://icarus-git/~git/oxen
Reiner Herrmann
2011-01-25
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BUGFIX: pass pl->players to qsort instead of pl.
Mario Kilies
2011-01-25
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fix bug where server is sending message to wrong clients
Reiner Herrmann
2011-01-25
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added some debug output
Reiner Herrmann
2011-01-25
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sleep seems to be needed :>
Reiner Herrmann
2011-01-25
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sleep doesn't seem to be required
Reiner Herrmann
2011-01-25
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update stacks in ui after placing cards / selecting stacks
Reiner Herrmann
2011-01-25
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use renamed function card_stack_clear
Reiner Herrmann
2011-01-25
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Merge branch 'master' of ssh://icarus-git/~git/oxen
Reiner Herrmann
2011-01-25
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Added documentation.
Mario Kilies
2011-01-25
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Implemented card_stack_push(). Renamed card_stack_clear() to card_stack_repla...
Mario Kilies
2011-01-25
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finished implementing play_cards function for client/server; added new messag...
Reiner Herrmann
2011-01-25
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Added client side score calculation for players.
Mario Kilies
2011-01-25
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Added 'Choose stack' message.
Mario Kilies
2011-01-25
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forgot to add file in last commit :>
Reiner Herrmann
2011-01-25
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Merge branch 'master' of ssh://icarus-git/~git/oxen
Reiner Herrmann
2011-01-25
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Message window is now displayed through the client states.
Mario Kilies
2011-01-25
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implement part of state_client_play_cards(); added new message type: hello re...
Reiner Herrmann
2011-01-25
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Implemented the message window.
Mario Kilies
2011-01-25
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Code does compile again.
Mario Kilies
2011-01-25
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Merge branch 'master' of ssh://git@wg.reiner-h.de:22003/~git/oxen
Mario Kilies
2011-01-25
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corrected server_parse_selected_stack()
Reiner Herrmann
2011-01-25
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Minor changes. Renamed global.[ch] to data_store.[ch], data_store to data_sto...
Mario Kilies
2011-01-25
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Removed awkward pnoc_t and refactored its contents to the new player_list_ent...
Mario Kilies
2011-01-25
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Created a mainstack datatype. Refactored server game states into separate fun...
Mario Kilies
2011-01-25
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