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authorMario Kilies <MarioKilies@GMX.net>2011-01-25 09:05:07 +0100
committerMario Kilies <MarioKilies@GMX.net>2011-01-25 09:05:07 +0100
commitf11615206afc02bdc911fed5828ab881e3046380 (patch)
treea1d587c9387df0fbe159098b3fa4f24b50fd0a2f /src/ui.h
parent4d26111501a131173857a20eb7050bc1b5f8e04a (diff)
ui_display_wnd_current_state() has now optional highlighting of a player in the table and is able to display '-' if the player has not played an open card (This is used to display the window before the actual gameplay has begun).
Diffstat (limited to 'src/ui.h')
-rw-r--r--src/ui.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/src/ui.h b/src/ui.h
index 40252ce..47a45b0 100644
--- a/src/ui.h
+++ b/src/ui.h
@@ -9,7 +9,7 @@
void ui_display_wnd_table_cards(const table_stacks_t *ts, const bool highlight, const uint8_t highlighted_stack);
void ui_display_wnd_stack_points(const table_stacks_t *ts, const bool highlight, const uint8_t highlighted_points);
-void ui_display_wnd_current_state(const pnoc_t pnoc[], const uint8_t num_players, const uint8_t active_player, const uint32_t score);
+void ui_display_wnd_current_state(const pnoc_t pnoc[], const uint8_t num_players, const bool highlight, const uint8_t highlighted_player, const uint32_t score);
void ui_display_wnd_hand_cards(const hand_t *h, const bool highlight, const uint8_t highlighted_card);
uint8_t ui_choose_card(hand_t *h);
uint8_t ui_choose_stack(const table_stacks_t *ts);