From f11615206afc02bdc911fed5828ab881e3046380 Mon Sep 17 00:00:00 2001 From: Mario Kilies Date: Tue, 25 Jan 2011 09:05:07 +0100 Subject: ui_display_wnd_current_state() has now optional highlighting of a player in the table and is able to display '-' if the player has not played an open card (This is used to display the window before the actual gameplay has begun). --- src/ui.h | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/ui.h') diff --git a/src/ui.h b/src/ui.h index 40252ce..47a45b0 100644 --- a/src/ui.h +++ b/src/ui.h @@ -9,7 +9,7 @@ void ui_display_wnd_table_cards(const table_stacks_t *ts, const bool highlight, const uint8_t highlighted_stack); void ui_display_wnd_stack_points(const table_stacks_t *ts, const bool highlight, const uint8_t highlighted_points); -void ui_display_wnd_current_state(const pnoc_t pnoc[], const uint8_t num_players, const uint8_t active_player, const uint32_t score); +void ui_display_wnd_current_state(const pnoc_t pnoc[], const uint8_t num_players, const bool highlight, const uint8_t highlighted_player, const uint32_t score); void ui_display_wnd_hand_cards(const hand_t *h, const bool highlight, const uint8_t highlighted_card); uint8_t ui_choose_card(hand_t *h); uint8_t ui_choose_stack(const table_stacks_t *ts); -- cgit v1.2.3