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authorReiner Herrmann <reiner@reiner-h.de>2011-01-29 18:27:21 +0100
committerReiner Herrmann <reiner@reiner-h.de>2011-01-29 18:27:21 +0100
commit8d219b75b365b406e300fc9f404809576d18b5fb (patch)
tree380e559b74ef6eb3b69305114c8e854cfba5cdbc /src/game.c
parenta301310bef5706273148fd10d05d7666bc8f5838 (diff)
parent40d93396350dc0cf87b8694691aaad5f5499cd1b (diff)
Merge branch 'master' of ssh://wg.reiner-h.de:22003/~git/oxen
Diffstat (limited to 'src/game.c')
-rw-r--r--src/game.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/src/game.c b/src/game.c
index e3eeff5..203d2fe 100644
--- a/src/game.c
+++ b/src/game.c
@@ -146,7 +146,6 @@ void start_game(const bool servermode, const char* addr, const char* port, const
client_socks.player_ids[i] = i+1;
data->player_list.players[i].player_id = i+1;
net_send(client_socks.sockets[i], msg_type_hello_s, &data->player_list.players[i]);
- printf("Player connected: %s\n", data->player_list.players[i].player_name);
}
for(int i = 0; i < num_players; i++)
@@ -168,7 +167,7 @@ void start_game(const bool servermode, const char* addr, const char* port, const
sock = client_connect_server(addr, port);
if(sock != -1)
break;
- usleep(300000); // wait 300 ms before retry
+ sleep(1); // wait one second before retry
}
if(sock == -1)
{