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/**************************************************************************
 *                          ___ __  __ ___ _ __                           *
 *                         / _ \\ \/ // _ \ '_ \                          *
 *                        | (_) |>  <|  __/ | | |                         *
 *                         \___//_/\_\\___|_| |_|                         *
 *                                                                        *
 *                             The card game                              *
 *                                                                        *
 *  Copyright (C) 2011, Reiner Herrmann <reiner@reiner-h.de>              *
 *                      Mario Kilies <MarioKilies@GMX.net>                *
 *                                                                        *
 *  This program is free software; you can redistribute it and/or modify  *
 *  it under the terms of the GNU General Public License as published by  *
 *  the Free Software Foundation; either version 3 of the License, or     *
 *  (at your option) any later version.                                   *
 *                                                                        *
 *  This program is distributed in the hope that it will be useful,       *
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the          *
 *  GNU General Public License for more details.                          *
 *                                                                        *
 *  You should have received a copy of the GNU General Public License     *
 *  along with this program. If not, see <http://www.gnu.org/licenses/>.  *
 *                                                                        *
 **************************************************************************/

#ifndef OXEN_UI_H
#define OXEN_UI_H

#include <curses.h>
#include "card.h"
#include "table_stacks.h"
#include "hand.h"
#include "player.h"

void ui_display_wnd_table_cards(const table_stacks_t *ts, const bool highlight, const uint8_t highlighted_stack);
void ui_display_wnd_stack_points(const table_stacks_t *ts, const bool highlight, const uint8_t highlighted_points);
void ui_display_wnd_current_state(const player_list_t *pl, const uint8_t num_players, const bool highlight, const player_id_t highlighted_player, const uint32_t score);
void ui_display_wnd_messages(const char *message, const bool highlight);
void ui_display_wnd_hand_cards(const hand_t *h, const bool highlight, const uint8_t highlighted_card);
void ui_display_wnd_final_scores(const player_list_t *pl, const uint8_t num_players, const player_id_t highlighted_player);
uint8_t ui_choose_card(hand_t *h);
uint8_t ui_choose_stack(const table_stacks_t *ts);
void ui_update(void);
void ui_init(void);
void ui_fini(void);

#endif // OXEN_UI_H