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#ifndef OXEN_PLAYER_H
#define OXEN_PLAYER_H
#define MAX_PLAYER_NAME_LENGTH 10
#define MAX_PLAYERS 10
#include <stdint.h>
typedef struct
{
uint8_t count;
char* names[MAX_PLAYERS];
} player_list;
player_list* create_playerlist(void);
void cleanup_playerlist(player_list* pl);
#endif // OXEN_PLAYER_H
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