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/*****************************************************************************
 *                          ___ __  __ ___ _ __                              *
 *                         / _ \\ \/ // _ \ '_ \                             *
 *                        | (_) |>  <|  __/ | | |                            *
 *                         \___//_/\_\\___|_| |_|                            *
 *                                                                           *
 *                             The card game                                 *
 *                                                                           *
 *  Copyright (C) 2011, Reiner Herrmann <reiner@reiner-h.de>                 *
 *                      Mario Kilies <MarioKilies@GMX.net>                   *
 *                                                                           *
 *  This program is free software; you can redistribute it and/or modify     *
 *  it under the terms of the GNU General Public License as published by     *
 *  the Free Software Foundation; either version 3 of the License, or        *
 *  (at your option) any later version.                                      *
 *                                                                           *
 *  This program is distributed in the hope that it will be useful,          *
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of           *
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the             *
 *  GNU General Public License for more details.                             *
 *                                                                           *
 *  You should have received a copy of the GNU General Public License        *
 *  along with this program. If not, see <http://www.gnu.org/licenses/>.     *
 *                                                                           *
 *****************************************************************************/

#ifndef OXEN_SERVER_H
#define OXEN_SERVER_H

#include <stdint.h>
#include <stdbool.h>
#include "comm.h"
#include "../player.h"
#include "../hand.h"

// Socket list
typedef struct
{
	uint8_t count;
	int sockets[MAX_PLAYERS];
	uint8_t player_ids[MAX_PLAYERS];
} socket_list_t;

int socket_for_player_id(const socket_list_t *client_socks, const player_id_t pid);
int server_start(const char* addr, const char* port);
void server_get_players(int serversock, socket_list_t* client_socks, const uint8_t count);

void server_prep_hello(msg_t *m, const player_list_entry_t* player);
void server_prep_start_game(msg_t *m);
void server_prep_deal_hand(msg_t *m, const hand_t *h);
void server_prep_selected_stack(msg_t *m);
void server_prep_initial_stacks(msg_t *m);
void server_prep_selected_card_all(msg_t *m);
void server_prep_next_action(msg_t *m);

bool server_parse_hello(const msg_t *m);
bool server_parse_selected_card(const msg_t *m);
bool server_parse_selected_stack(const msg_t *m);

#endif // OXEN_SERVER_H