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/*****************************************************************************
* ___ __ __ ___ _ __ *
* / _ \\ \/ // _ \ '_ \ *
* | (_) |> <| __/ | | | *
* \___//_/\_\\___|_| |_| *
* *
* The card game *
* *
* Copyright (C) 2011, Reiner Herrmann <reiner@reiner-h.de> *
* Mario Kilies <MarioKilies@GMX.net> *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 3 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program. If not, see <http://www.gnu.org/licenses/>. *
* *
*****************************************************************************/
#ifndef OXEN_SERVER_H
#define OXEN_SERVER_H
#include <stdint.h>
#include <stdbool.h>
#include "comm.h"
#include "../player.h"
#include "../hand.h"
// Socket list
typedef struct
{
uint8_t count;
int sockets[MAX_PLAYERS];
uint8_t player_ids[MAX_PLAYERS];
} socket_list_t;
int socket_for_player_id(const socket_list_t *client_socks, const player_id_t pid);
int server_start(const char* addr, const char* port);
void server_get_players(int serversock, socket_list_t* client_socks, const uint8_t count);
void server_prep_hello(msg_t *m, const player_list_entry_t* player);
void server_prep_start_game(msg_t *m);
void server_prep_deal_hand(msg_t *m, const hand_t *h);
void server_prep_selected_stack(msg_t *m);
void server_prep_initial_stacks(msg_t *m);
void server_prep_selected_card_all(msg_t *m);
void server_prep_next_action(msg_t *m);
bool server_parse_hello(const msg_t *m);
bool server_parse_selected_card(const msg_t *m);
bool server_parse_selected_stack(const msg_t *m);
#endif // OXEN_SERVER_H
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