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#include <stdlib.h>
#include <curses.h>
#include "ui.h"

int main(int argc, char **argv)
{
	// Example data set for table cards window
	const tablestacks ts = {{1, 2, 3, 4, 101}, {6, 7, 53, 0, 0}, {11, 55, 0, 0, 0}, {17, 29, 36, 42, 0}};

	// The stack points window uses ts, too, so there is no separate data set

	// Example data set for current state window
	const player_name_open_card_tuple pnoc[10] = {
		{"$you", 10},
		{"1234567890", 23},
		{"baz", 38},
		{"foo_bar", 14},
		{"lolcat", 60},
		{"blablub123", 15},
		{"abcdefg", 103},
		{"hello", 98},
		{"hornoxe", 33},
		{"1337nick", 74}
	};
	const uint8_t num_players = 10;
	const uint32_t score = 10;

	// Example data set for hand cards window
	hand h = {22, 0, 12, 85, 27, 69, 78, 0, 77, 0};

	ui_init();
	ui_display_wnd_table_cards(ts, false, 0);
	ui_display_wnd_stack_points(ts, false, 0);
	ui_display_wnd_current_state(pnoc, num_players, 2, score);
	ui_display_wnd_hand_cards(h, false, 0);

	ui_choose_card(h);
	ui_fini();

	return EXIT_SUCCESS;
}