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/**************************************************************************
 *                          ___ __  __ ___ _ __                           *
 *                         / _ \\ \/ // _ \ '_ \                          *
 *                        | (_) |>  <|  __/ | | |                         *
 *                         \___//_/\_\\___|_| |_|                         *
 *                                                                        *
 *                             The card game                              *
 *                                                                        *
 *  Copyright (C) 2011, Reiner Herrmann <reiner@reiner-h.de>              *
 *                      Mario Kilies <MarioKilies@GMX.net>                *
 *                                                                        *
 *  This program is free software; you can redistribute it and/or modify  *
 *  it under the terms of the GNU General Public License as published by  *
 *  the Free Software Foundation; either version 3 of the License, or     *
 *  (at your option) any later version.                                   *
 *                                                                        *
 *  This program is distributed in the hope that it will be useful,       *
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of        *
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the          *
 *  GNU General Public License for more details.                          *
 *                                                                        *
 *  You should have received a copy of the GNU General Public License     *
 *  along with this program. If not, see <http://www.gnu.org/licenses/>.  *
 *                                                                        *
 **************************************************************************/

#ifndef OXEN_HAND_H
#define OXEN_HAND_H

#include "card.h"

#define MAX_HAND_CARDS 10

typedef struct
{
	card cards[MAX_HAND_CARDS];
} hand_t;

void hand_sort(hand_t *h);
void hand_remove_card(hand_t *h, const uint8_t card_index);
const uint8_t hand_count_cards(const hand_t* h);

#endif // OXEN_HAND_H