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#ifndef OXEN_GLOBAL_H
#define OXEN_GLOBAL_H
#include "player.h"
#include "table_stacks.h"
#include "hand.h"
typedef struct
{
player_list players;
table_stacks_t table_stacks;
hand_t hand;
} data_store;
typedef enum
{
update_type_players = 0x0,
update_type_stacks = 0x1,
update_type_hand = 0x2
} update_type_t;
void updated_model(update_type_t type);
data_store* datamodel();
#endif // OXEN_GLOBAL_H
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