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#ifndef OXEN_GLOBAL_H
#define OXEN_GLOBAL_H

#include "player.h"
#include "table_stacks.h"
#include "hand.h"

typedef struct
{
	char		nickname[MAX_PLAYER_NAME_LENGTH+1];
	player_list_t	player_list;
	table_stacks_t	table_stacks;
	hand_t		hand;
	uint8_t		stack_index;
	card		selected_card;
} data_store;

typedef enum
{
	update_type_players	= 0x0,
	update_type_stacks	= 0x1,
	update_type_hand	= 0x2
} update_type_t;

void updated_model(update_type_t type);
data_store* datamodel();

#endif // OXEN_GLOBAL_H