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/*****************************************************************************
 *                          ___ __  __ ___ _ __                              *
 *                         / _ \\ \/ // _ \ '_ \                             *
 *                        | (_) |>  <|  __/ | | |                            *
 *                         \___//_/\_\\___|_| |_|                            *
 *                                                                           *
 *                             The card game                                 *
 *                                                                           *
 *  Copyright (C) 2011, Reiner Herrmann <reiner@reiner-h.de>                 *
 *                      Mario Kilies <MarioKilies@GMX.net>                   *
 *                                                                           *
 *  This program is free software; you can redistribute it and/or modify     *
 *  it under the terms of the GNU General Public License as published by     *
 *  the Free Software Foundation; either version 3 of the License, or        *
 *  (at your option) any later version.                                      *
 *                                                                           *
 *  This program is distributed in the hope that it will be useful,          *
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of           *
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the             *
 *  GNU General Public License for more details.                             *
 *                                                                           *
 *  You should have received a copy of the GNU General Public License        *
 *  along with this program. If not, see <http://www.gnu.org/licenses/>.     *
 *                                                                           *
 *****************************************************************************/

#ifndef OXEN_DATA_STORE_H
#define OXEN_DATA_STORE_H

#include <stdbool.h>
#include "player.h"
#include "table_stacks.h"
#include "hand.h"

typedef struct
{
	char		nickname[MAX_PLAYER_NAME_LENGTH+1];
	player_id_t	own_player_id;
	player_list_t	player_list;
	table_stacks_t	table_stacks;
	hand_t		hand;
	uint8_t		stack_index;
	card		selected_card;
	bool		game_finished;
} data_store_t;

data_store_t *data_store(void);
void destroy_data_store(void);

#endif // OXEN_DATA_STORE_H