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/*****************************************************************************
 *                          ___ __  __ ___ _ __                              *
 *                         / _ \\ \/ // _ \ '_ \                             *
 *                        | (_) |>  <|  __/ | | |                            *
 *                         \___//_/\_\\___|_| |_|                            *
 *                                                                           *
 *                             The card game                                 *
 *                                                                           *
 *  Copyright (C) 2011, Reiner Herrmann <reiner@reiner-h.de>                 *
 *                      Mario Kilies <MarioKilies@GMX.net>                   *
 *                                                                           *
 *  This program is free software; you can redistribute it and/or modify     *
 *  it under the terms of the GNU General Public License as published by     *
 *  the Free Software Foundation; either version 3 of the License, or        *
 *  (at your option) any later version.                                      *
 *                                                                           *
 *  This program is distributed in the hope that it will be useful,          *
 *  but WITHOUT ANY WARRANTY; without even the implied warranty of           *
 *  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the             *
 *  GNU General Public License for more details.                             *
 *                                                                           *
 *  You should have received a copy of the GNU General Public License        *
 *  along with this program. If not, see <http://www.gnu.org/licenses/>.     *
 *                                                                           *
 *****************************************************************************/

#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "data_store.h"

static data_store_t *d = NULL;

/**
 * Returns pointer to global data_store object.
 * Creates it at first call.
 * @return Pointer to global data_store
 */
data_store_t* data_store(void)
{
	if(!d)
	{
		d = malloc(sizeof(data_store_t));
		memset(d, 0, sizeof(data_store_t));
	}

	return d;
}

/**
 * Free memory of global data_store
 */
void destroy_data_store(void)
{
	free(d);
	d = NULL;
}