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* Added optional highlighting of messages in the message window.Mario Kilies2011-01-25
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* Implemented the message window.Mario Kilies2011-01-25
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* Removed awkward pnoc_t and refactored its contents to the new ↵Mario Kilies2011-01-25
| | | | player_list_entry_t.
* ui_display_wnd_current_state() has now optional highlighting of a player in ↵Mario Kilies2011-01-25
| | | | the table and is able to display '-' if the player has not played an open card (This is used to display the window before the actual gameplay has begun).
* Refactored cardstack and tablestacks to card_stack_t and table_stacks_t, ↵Mario Kilies2011-01-16
| | | | that both now are defined as structs rather than arrays. Inserted lots of assert() calls to functions that take pointers as arguments.
* Simplified net_recv(). Refactored 'hand' from array definition to hand_t ↵Mario Kilies2011-01-16
| | | | struct definition.
* pnoc_sort() implemented.Mario Kilies2011-01-14
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* Implemented hand_sort(). ui_choose_card() now pre-selects the card with ↵Mario Kilies2011-01-14
| | | | lowest index, if at index 0 is no card. draw_card() now draws empty placeholder cards, to clear old screen content.
* Implemented ui_choose_card().Mario Kilies2011-01-14
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* Implemented ui_choose_stack().Mario Kilies2011-01-14
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* Moved display.[ch] to ui.[ch].Mario Kilies2011-01-13