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* First attempt to implement STATE_CLIENT_WAIT_FOR_HAND_CARDS.Mario Kilies2011-01-24
* started refactoring: separate server process for local client; moved net code...Reiner Herrmann2011-01-23
* Command line parameters hacked in. Moved display stuff in the game loop.Mario Kilies2011-01-15
* new state where client waits for cardsReiner Herrmann2011-01-05
* fix compilationReiner Herrmann2011-01-05
* added first game states and some pseudo codeReiner Herrmann2011-01-05
* added game loop entry with mainstack; shuffle it at beginningReiner Herrmann2011-01-04