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oxen
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ncurses-based networked card-game based on "6 nimmt!"
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game.c
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*
added generic net_send function and adapted functions it is using
Reiner Herrmann
2011-01-23
*
adapt player_list receive function to data store
Reiner Herrmann
2011-01-23
*
started refactoring: separate server process for local client; moved net code...
Reiner Herrmann
2011-01-23
*
completed game loop with all states and pseudo code in real life session :)
Reiner Herrmann
2011-01-23
*
Refactored cardstack and tablestacks to card_stack_t and table_stacks_t, that...
Mario Kilies
2011-01-16
*
Simplified net_recv(). Refactored 'hand' from array definition to hand_t stru...
Mario Kilies
2011-01-16
*
Command line parameters hacked in. Moved display stuff in the game loop.
Mario Kilies
2011-01-15
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Removed input handling from game loop.
Mario Kilies
2011-01-15
*
Added missing include.
Mario Kilies
2011-01-05
*
new state where client waits for cards
Reiner Herrmann
2011-01-05
*
fix compilation
Reiner Herrmann
2011-01-05
*
added first game states and some pseudo code
Reiner Herrmann
2011-01-05
*
added game loop entry with mainstack; shuffle it at beginning
Reiner Herrmann
2011-01-04
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