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* added generic net_send function and adapted functions it is usingReiner Herrmann2011-01-23
* adapt player_list receive function to data storeReiner Herrmann2011-01-23
* started refactoring: separate server process for local client; moved net code...Reiner Herrmann2011-01-23
* completed game loop with all states and pseudo code in real life session :)Reiner Herrmann2011-01-23
* Refactored cardstack and tablestacks to card_stack_t and table_stacks_t, that...Mario Kilies2011-01-16
* Simplified net_recv(). Refactored 'hand' from array definition to hand_t stru...Mario Kilies2011-01-16
* Command line parameters hacked in. Moved display stuff in the game loop.Mario Kilies2011-01-15
* Removed input handling from game loop.Mario Kilies2011-01-15
* Added missing include.Mario Kilies2011-01-05
* new state where client waits for cardsReiner Herrmann2011-01-05
* fix compilationReiner Herrmann2011-01-05
* added first game states and some pseudo codeReiner Herrmann2011-01-05
* added game loop entry with mainstack; shuffle it at beginningReiner Herrmann2011-01-04