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authorReiner Herrmann <reiner@reiner-h.de>2011-01-23 19:09:02 +0100
committerReiner Herrmann <reiner@reiner-h.de>2011-01-23 19:09:02 +0100
commit6d306058415fec04f5e56421af1d95abb4620767 (patch)
tree7ef46821163f817881d5ce3c23d67f5bc743d5f0 /src/net_server.c
parentc5826edc22894af945509905eeb7a155b8ce2d87 (diff)
started refactoring: separate server process for local client; moved net code from main.c to game.c
Diffstat (limited to 'src/net_server.c')
-rw-r--r--src/net_server.c8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/net_server.c b/src/net_server.c
index 731e232..e8ecb4f 100644
--- a/src/net_server.c
+++ b/src/net_server.c
@@ -129,8 +129,8 @@ void server_start_game(int* clients, const uint8_t clientcount, const player_lis
uint32_t pos;
uint32_t buflen = 3 + usercount; // type + packetlen + usercount + (usercount * len)
- for(int i=0; i<usercount; i++)
- buflen += strlen(players->names[i]);
+ //for(int i=0; i<usercount; i++)
+ // buflen += strlen(players->names[i]);
buf = malloc(buflen);
if(buf == NULL)
@@ -145,10 +145,10 @@ void server_start_game(int* clients, const uint8_t clientcount, const player_lis
// copy usernames with length to buffer
for(int i=0; i<usercount; i++)
{
- uint8_t len = strlen(players->names[i]);
+ /*uint8_t len = strlen(players->names[i]);
buf[pos++] = len;
memcpy(buf+pos, players->names[i], len);
- pos += len;
+ pos += len;*/
}
// send to all users