// ___ __ __ ___ _ __ // / _ \\ \/ // _ \ '_ \ // | (_) |> <| __/ | | | // \___//_/\_\\___|_| |_| // // The card game // // Copyright (C) 2011, Reiner Herrmann // Mario Kilies // // This program is free software; you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation; either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . #ifndef OXEN_UI_H #define OXEN_UI_H #include #include "card.h" #include "table_stacks.h" #include "hand.h" #include "player.h" void ui_display_wnd_table_cards(const table_stacks_t *ts, const bool highlight, const uint8_t highlighted_stack); void ui_display_wnd_stack_points(const table_stacks_t *ts, const bool highlight, const uint8_t highlighted_points); void ui_display_wnd_current_state(const player_list_t *pl, const uint8_t num_players, const bool highlight, const player_id_t highlighted_player, const uint32_t score); void ui_display_wnd_messages(const char *message, const bool highlight); void ui_display_wnd_hand_cards(const hand_t *h, const bool highlight, const uint8_t highlighted_card); void ui_display_wnd_final_scores(const player_list_t *pl, const uint8_t num_players, const player_id_t highlighted_player); uint8_t ui_choose_card(hand_t *h); uint8_t ui_choose_stack(const table_stacks_t *ts); void ui_update(void); void ui_init(void); void ui_fini(void); #endif // OXEN_UI_H