#ifndef OXEN_UI_H #define OXEN_UI_H #include #include "card.h" #include "cardstack.h" #include "tablestacks.h" #include "hand.h" #include "player_name_open_card_tuple.h" void ui_display_wnd_table_cards(const tablestacks ts, const bool highlight, const uint8_t highlighted_stack); void ui_display_wnd_stack_points(const tablestacks ts, const bool highlight, const uint8_t highlighted_points); void ui_display_wnd_current_state(const player_name_open_card_tuple pnoc[], const uint8_t num_players, const uint8_t active_player, const uint32_t score); void ui_display_wnd_hand_cards(const hand h, const bool highlight, const uint8_t highlighted_card); uint8_t ui_choose_card(const hand h); uint8_t ui_choose_stack(const tablestacks ts); void ui_init(void); void ui_fini(void); #endif // OXEN_UI_H