#ifndef OXEN_PLAYER_NAME_OPEN_CARD_TUPLE_H #define OXEN_PLAYER_NAME_OPEN_CARD_TUPLE_H #include "player.h" #include "card.h" typedef struct { char player_name[MAX_PLAYER_NAME_LENGTH+1]; // Player name length + 1 for string termination card open_card; } player_name_open_card_tuple; #endif // OXEN_PLAYER_NAME_OPEN_CARD_TUPLE_H