#ifndef OXEN_NET_H #define OXEN_NET_H #include #include // Specifies the maximum payload length in bytes #define NET_MSG_MAX_PAYLOAD_LENGTH 255 // Offsets within the receive buffer to easily access the data fields of the received message #define NET_MSG_OFFSET_TYPE 0 #define NET_MSG_OFFSET_PAYLOAD_LENGTH 1 #define NET_MSG_OFFSET_PAYLOAD 2 typedef enum { // Specify message type identifiers here msg_type_hello_c = 0x0, msg_type_hello_s = 0x1, msg_type_start_game = 0x2, msg_type_deal_hand = 0x3, msg_type_initial_stacks = 0x4, msg_type_selected_card = 0x5, msg_type_selected_card_all = 0x6, msg_type_selected_stack_c = 0x7, msg_type_selected_stack_s = 0x8, msg_type_next_action = 0x9, } msg_type_t; // Header format typedef struct { uint8_t type; uint8_t payload_length; } msg_header_t; // Message format typedef struct { msg_header_t hdr; uint8_t *payload; } msg_t; // generic network functions bool net_recv(const int sock, const msg_type_t wanted); bool net_send(const int sock, const msg_type_t type, const void *data); #endif // OXEN_NET_H