/***************************************************************************** * ___ __ __ ___ _ __ * * / _ \\ \/ // _ \ '_ \ * * | (_) |> <| __/ | | | * * \___//_/\_\\___|_| |_| * * * * The card game * * * * Copyright (C) 2011, Reiner Herrmann * * Mario Kilies * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * * * *****************************************************************************/ #include "manual.h" #include #include static const char* manual_text = "Oxen is a multiplayer card game for up to 10 players.\n\n" " HOW TO START (see also 'oxen -h'):\n\n" " One player has to host the game and needs to specify '-l' to start\n" " a server on the specified port ('-p port', default is 12345).\n" " It will wait for the specified number of clients ('-n num') to connect\n" " before starting the game. After the server is listening, a local client\n" " will automatically be started and connected to it.\n" " When it is running, other players can connect to it by specifying its\n" " hostname or IP address ('-s address') and port number (if different to\n" " default).\n" " Players can set their nickname with '-u name' or by setting the USER\n" " environment variable.\n\n" " HOW TO PLAY:\n\n" "\n"; /** * Print manual on stdout */ void print_manual(void) { printf("%s", manual_text); exit(EXIT_SUCCESS); }