#include #include #include "ui.h" int main(int argc, char **argv) { // Example data set for table cards window const tablestacks ts = {{1, 2, 3, 4, 101}, {6, 7, 53, 0, 0}, {11, 55, 0, 0, 0}, {17, 29, 36, 42, 0}}; // The stack points window uses ts, too, so there is no separate data set // Example data set for current state window const player_name_open_card_tuple pnoc[10] = { {"$you", 10}, {"1234567890", 23}, {"baz", 38}, {"foo_bar", 14}, {"lolcat", 60}, {"blablub123", 15}, {"abcdefg", 103}, {"hello", 98}, {"hornoxe", 33}, {"1337nick", 74} }; const uint8_t num_players = 10; const uint32_t score = 10; // Example data set for hand cards window hand h = {22, 0, 12, 85, 27, 69, 78, 0, 77, 0}; hand_sort(h); ui_init(); ui_display_wnd_table_cards(ts, false, 0); ui_display_wnd_stack_points(ts, false, 0); ui_display_wnd_current_state(pnoc, num_players, 2, score); ui_display_wnd_hand_cards(h, false, 0); ui_choose_card(h); ui_fini(); return EXIT_SUCCESS; }