#include #include #include #include #include "ui.h" #include "game.h" #include "player.h" #include "hand.h" int main(int argc, char **argv) { char* port = 0; char* addr = NULL; bool servermode = false; if (argc < 2) { printf("usage: '%s address port' for client mode, or '%s port' for server mode\n", argv[0], argv[0]); return EXIT_SUCCESS; } else if(argc == 2) // Server mode { addr = "localhost"; port = argv[1]; servermode = true; } else if(argc == 3) { addr = argv[1]; port = argv[2]; servermode = false; } start_game(servermode, addr, port); return EXIT_SUCCESS; }