#ifndef OXEN_GLOBAL_H #define OXEN_GLOBAL_H #include "player.h" #include "table_stacks.h" #include "hand.h" typedef struct { player_list players; table_stacks_t table_stacks; hand_t hand; } data_store; typedef enum { update_type_players = 0x0, update_type_stacks = 0x1, update_type_hand = 0x2 } update_type_t; void updated_model(update_type_t type); data_store* datamodel(); #endif // OXEN_GLOBAL_H