/***************************************************************************** * ___ __ __ ___ _ __ * * / _ \\ \/ // _ \ '_ \ * * | (_) |> <| __/ | | | * * \___//_/\_\\___|_| |_| * * * * The card game * * * * Copyright (C) 2011, Reiner Herrmann * * Mario Kilies * * * * This program is free software; you can redistribute it and/or modify * * it under the terms of the GNU General Public License as published by * * the Free Software Foundation; either version 3 of the License, or * * (at your option) any later version. * * * * This program is distributed in the hope that it will be useful, * * but WITHOUT ANY WARRANTY; without even the implied warranty of * * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * * GNU General Public License for more details. * * * * You should have received a copy of the GNU General Public License * * along with this program. If not, see . * * * *****************************************************************************/ #ifndef OXEN_GAME_STATES_H #define OXEN_GAME_STATES_H #include #include "net/server.h" #include "main_stack.h" typedef enum { // Client states STATE_CLIENT_WAIT_FOR_HAND_CARDS, STATE_CLIENT_SELECT_OPEN_CARD, STATE_CLIENT_WAIT_FOR_OPEN_CARDS, STATE_CLIENT_PLAY_CARDS, STATE_CLIENT_GAME_FINISHED, // Server states STATE_SERVER_DEAL_HAND_CARDS, STATE_SERVER_WAIT_FOR_OPEN_CARDS, STATE_SERVER_PLAY_CARDS, STATE_SERVER_GAME_FINISHED } game_state_t; game_state_t state_client_wait_for_hand_cards(const int sock, const uint8_t round); game_state_t state_client_select_open_card(const int sock); game_state_t state_client_wait_for_open_cards(const int sock); game_state_t state_client_play_cards(const int sock); void state_client_game_finished(void); game_state_t state_server_deal_hand_cards(const socket_list_t *client_socks, const uint8_t round, main_stack_t *m); game_state_t state_server_wait_for_open_cards(const socket_list_t *client_socks); game_state_t state_server_play_cards(const socket_list_t *client_socks, const main_stack_t *m); void state_server_game_finished(void); #endif // OXEN_GAME_STATES_H