#ifndef OXEN_GAME_H #define OXEN_GAME_H #define MIN_CARD 1 #define MAX_CARD 104 enum gamestate { STATE_DEALCARDS, STATE_SELECTCARD, STATE_WAIT_OPPONENTCARDS, STATE_WAIT_OPPONENTSTACK, STATE_SELECTSTACK } void start_game(void); #endif // OXEN_GAME_H