#ifndef OXEN_DATA_STORE_H #define OXEN_DATA_STORE_H #include "player.h" #include "table_stacks.h" #include "hand.h" typedef struct { char nickname[MAX_PLAYER_NAME_LENGTH+1]; player_list_t player_list; table_stacks_t table_stacks; hand_t hand; uint8_t stack_index; card selected_card; } data_store_t; data_store_t *data_store(void); #endif // OXEN_DATA_STORE_H