From 5ab5af3b1472fe93eb164f5bbece798a402eea65 Mon Sep 17 00:00:00 2001 From: Mario Kilies Date: Mon, 24 Jan 2011 14:41:52 +0100 Subject: Second part of huge refactoring of networking related code. --- src/net/server.h | 8 ++++---- 1 file changed, 4 insertions(+), 4 deletions(-) (limited to 'src/net/server.h') diff --git a/src/net/server.h b/src/net/server.h index 7856cee..9d7dcf5 100644 --- a/src/net/server.h +++ b/src/net/server.h @@ -17,13 +17,13 @@ typedef struct int server_start(const char* port); void server_get_players(int serversock, socket_list_t* client_socks, const uint8_t count); -bool server_parse_hello(const uint8_t* payload, const uint8_t payload_len); -card* server_parse_selected_card(const uint8_t* payload, const uint8_t payload_len); -uint8_t* server_parse_selected_stack(const uint8_t* payload, const uint8_t payload_len); - void server_prep_start_game(msg_t *m); void server_prep_deal_hand(msg_t *m, const hand_t *h); void server_prep_selected_stack(msg_t *m); void server_prep_initial_stacks(msg_t *m); +bool server_parse_hello(const msg_t *m); +card* server_parse_selected_card(const msg_t *m); +uint8_t* server_parse_selected_stack(const msg_t *m); + #endif // OXEN_SERVER_H -- cgit v1.2.3