From 49a31a58e1b77ed0d88c0271247d4f707cf8b641 Mon Sep 17 00:00:00 2001 From: Reiner Herrmann Date: Tue, 25 Jan 2011 14:36:47 +0100 Subject: implement part of state_client_play_cards(); added new message type: hello reply from server which notifies clients of their player-ids --- src/net/comm.c | 10 ++++++++-- 1 file changed, 8 insertions(+), 2 deletions(-) (limited to 'src/net/comm.c') diff --git a/src/net/comm.c b/src/net/comm.c index ab9f34b..000c96f 100644 --- a/src/net/comm.c +++ b/src/net/comm.c @@ -29,9 +29,12 @@ bool net_recv(const int sock, const msg_type_t type) switch(type) { - case msg_type_hello: + case msg_type_hello_c: result = server_parse_hello(&m); break; + case msg_type_hello_s: + result = client_parse_hello(&m); + break; case msg_type_start_game: result = client_parse_player_list(&m); break; @@ -73,9 +76,12 @@ bool net_send(const int sock, const msg_type_t type, const void *data) switch(type) { - case msg_type_hello: + case msg_type_hello_c: client_prep_hello(&m); break; + case msg_type_hello_s: + server_prep_hello(&m, data); + break; case msg_type_selected_card: client_prep_selected_card(&m); break; -- cgit v1.2.3