From eb85af9919e5d15a30fa429048d91fbfa8ad9048 Mon Sep 17 00:00:00 2001 From: Reiner Herrmann Date: Sat, 15 Jan 2011 03:11:04 +0100 Subject: add available server/client functionality to main --- src/net.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/net.c') diff --git a/src/net.c b/src/net.c index 46331f1..8c80c2b 100644 --- a/src/net.c +++ b/src/net.c @@ -225,7 +225,7 @@ void server_start_game(int* clients, const uint8_t clientcount, const struct pla * @param[in] sock Socket to use * @return Username of client */ -char* server_recv_hello(int sock) +static char* server_recv_hello(int sock) { char buf[12], *name; uint8_t namelen; @@ -276,7 +276,7 @@ void* server_recv(int sock, uint8_t wanted) return result; } -struct player_list* client_recv_player_list(int sock) +static struct player_list* client_recv_player_list(int sock) { uint8_t buf[200]; struct player_list* players; -- cgit v1.2.3