From 82b730d941df3ab0e7718435dd047900b26e633a Mon Sep 17 00:00:00 2001 From: Mario Kilies Date: Sat, 29 Jan 2011 18:12:11 +0100 Subject: Some minor changes: Removed some debug output; Switched from usleep() to sleep() for delaying connections to server. --- src/client_game_states.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/client_game_states.c') diff --git a/src/client_game_states.c b/src/client_game_states.c index a60fc52..4786ae9 100644 --- a/src/client_game_states.c +++ b/src/client_game_states.c @@ -97,7 +97,7 @@ game_state_t state_client_play_cards(const int sock) uint8_t stack_idx = get_stack_idx_for_card(&ds->table_stacks, c); bool our_turn = (ds->player_list.players[i].player_id == ds->own_player_id); - ui_display_wnd_messages("Placing cards...", false); + ui_display_wnd_messages("Placing cards ...", false); ui_display_wnd_current_state(&ds->player_list, ds->player_list.count, true, i, ple->score); ui_update(); -- cgit v1.2.3