From 8c106e42b0fb7b0306f98643ec80d956b24dd513 Mon Sep 17 00:00:00 2001 From: Reiner Herrmann Date: Wed, 5 Jan 2011 01:26:24 +0100 Subject: fix compilation --- src/game.c | 3 ++- src/game.h | 2 +- 2 files changed, 3 insertions(+), 2 deletions(-) diff --git a/src/game.c b/src/game.c index afb8fa0..464d18b 100644 --- a/src/game.c +++ b/src/game.c @@ -4,6 +4,7 @@ #include #include #include +#include void init_mainstack(card* stack, const uint32_t size) { @@ -27,7 +28,7 @@ void start_game(void) bool running = true; int cards = MAX_CARD - MIN_CARD + 1; card mainstack[cards]; - gamestate state = STATE_DEALCARDS; + enum gamestate state = STATE_DEALCARDS; int input; srand(time(0)); diff --git a/src/game.h b/src/game.h index b8e0c90..39e6f1c 100644 --- a/src/game.h +++ b/src/game.h @@ -4,7 +4,7 @@ #define MIN_CARD 1 #define MAX_CARD 104 -enum gamestate { STATE_DEALCARDS, STATE_SELECTCARD, STATE_WAIT_OPPONENTCARDS, STATE_WAIT_OPPONENTSTACK, STATE_SELECTSTACK } +enum gamestate { STATE_DEALCARDS, STATE_SELECTCARD, STATE_WAIT_OPPONENTCARDS, STATE_WAIT_OPPONENTSTACK, STATE_SELECTSTACK }; void start_game(void); -- cgit v1.2.3