| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | Removed awkward pnoc_t and refactored its contents to the new ↵ | Mario Kilies | 2011-01-25 |
| | | | | | player_list_entry_t. | ||
| * | receive and store selected (open) cards from players | Reiner Herrmann | 2011-01-24 |
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| * | add mapping between sockets and pnocs | Reiner Herrmann | 2011-01-24 |
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| * | adapted client_recv_hello to data store | Reiner Herrmann | 2011-01-23 |
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| * | started refactoring: separate server process for local client; moved net ↵ | Reiner Herrmann | 2011-01-23 |
| | | | | | code from main.c to game.c | ||
| * | Refactored cardstack and tablestacks to card_stack_t and table_stacks_t, ↵ | Mario Kilies | 2011-01-16 |
| | | | | | that both now are defined as structs rather than arrays. Inserted lots of assert() calls to functions that take pointers as arguments. | ||
| * | fix some warnings | Reiner Herrmann | 2011-01-16 |
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| * | added create/cleanup function for player_list | Reiner Herrmann | 2011-01-16 |
