summaryrefslogtreecommitdiff
path: root/src/main.c
Commit message (Collapse)AuthorAge
* Printing version number before usage information.Mario Kilies2011-01-29
|
* Added version number display.Mario Kilies2011-01-29
|
* Added license headers.Mario Kilies2011-01-29
|
* Merge branch 'master' of ssh://wg.reiner-h.de:22003/~git/oxenReiner Herrmann2011-01-29
|\
| * Some minor changes: Removed some debug output; Switched from usleep() to ↵Mario Kilies2011-01-29
| | | | | | | | sleep() for delaying connections to server.
* | started with the manual and integrating it in main.cReiner Herrmann2011-01-29
|/
* added documentationReiner Herrmann2011-01-29
|
* Added command line option for showing the game instructions/manual.Mario Kilies2011-01-28
|
* allow 10 clientsReiner Herrmann2011-01-27
|
* added default portReiner Herrmann2011-01-27
|
* server can now also listen on specified address (e.g. localhost)Reiner Herrmann2011-01-26
|
* wait until child (server) terminates at endReiner Herrmann2011-01-26
|
* some explanation in usage outputReiner Herrmann2011-01-26
|
* add parameter for number of playersReiner Herrmann2011-01-26
|
* h parameter doesn't need an argumentReiner Herrmann2011-01-26
|
* added option parsingReiner Herrmann2011-01-26
|
* Removed huge comment block.Mario Kilies2011-01-25
|
* Source code refactoring. Moved net/client/server stuff to 'net' subfolder.Mario Kilies2011-01-24
|
* added generic net_send function and adapted functions it is usingReiner Herrmann2011-01-23
|
* started refactoring: separate server process for local client; moved net ↵Reiner Herrmann2011-01-23
| | | | code from main.c to game.c
* added stack selection testcodeReiner Herrmann2011-01-20
|
* Simplified net_recv(). Refactored 'hand' from array definition to hand_t ↵Mario Kilies2011-01-16
| | | | struct definition.
* moved generic recv function to new file; use payload length inside packets ↵Reiner Herrmann2011-01-16
| | | | instead of packet length
* need space for nullbyteReiner Herrmann2011-01-16
|
* added create/cleanup function for player_listReiner Herrmann2011-01-16
|
* typedef struct player_listReiner Herrmann2011-01-15
|
* 1. network fix: send also packet length in every packet after packet typeReiner Herrmann2011-01-15
| | | | | to be able to determine exact amount to recv 2. implement functions for sending/receiving dealt hands
* compilation fixReiner Herrmann2011-01-15
|
* fix typo; free more stuffReiner Herrmann2011-01-15
|
* use port from argvReiner Herrmann2011-01-15
|
* add available server/client functionality to mainReiner Herrmann2011-01-15
|
* Command line parameters hacked in. Moved display stuff in the game loop.Mario Kilies2011-01-15
|
* pnoc_sort() implemented.Mario Kilies2011-01-14
|
* ui_display_wnd_hand_cards() will now show placeholders in hand cards after ↵Mario Kilies2011-01-14
| | | | all other cards.
* Implemented hand_sort(). ui_choose_card() now pre-selects the card with ↵Mario Kilies2011-01-14
| | | | lowest index, if at index 0 is no card. draw_card() now draws empty placeholder cards, to clear old screen content.
* Implemented ui_choose_card().Mario Kilies2011-01-14
|
* Implemented ui_choose_stack().Mario Kilies2011-01-14
|
* Moved display.[ch] to ui.[ch].Mario Kilies2011-01-13
|
* Introduced ncurses windows and started implementation of user interface.Mario Kilies2011-01-13
|
* Implemented display_draw_card().Mario Kilies2011-01-04
|
* Splitted up content from common.* to separate files (card.[ch], ↵Mario Kilies2011-01-04
| | | | cardstack.[ch] and hand.h)
* cardpoints(): Rewritten code that is more readable.Mario Kilies2011-01-04
| | | | | Changed return values from int to uint32_t. Added display initialization to main().
* added functions for calculating card/stackpointsReiner Herrmann2011-01-04
|
* Added cmake build system and directory structureMario Kilies2011-01-04