| Commit message (Collapse) | Author | Age | |
|---|---|---|---|
| * | implement part of state_client_play_cards(); added new message type: hello ↵ | Reiner Herrmann | 2011-01-25 |
| | | | | | reply from server which notifies clients of their player-ids | ||
| * | Minor changes. Renamed global.[ch] to data_store.[ch], data_store to ↵ | Mario Kilies | 2011-01-25 |
| | | | | | data_store_t and datamodel() to data_store(). | ||
| * | Removed awkward pnoc_t and refactored its contents to the new ↵ | Mario Kilies | 2011-01-25 |
| | | | | | player_list_entry_t. | ||
| * | Created a mainstack datatype. Refactored server game states into separate ↵ | Mario Kilies | 2011-01-25 |
| | | | | | functions. | ||
| * | Refactored client game states into separate functions instead of handling ↵ | Mario Kilies | 2011-01-25 |
| them in a huge switch() statement. | |||
