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-rw-r--r--src/net.c104
1 files changed, 0 insertions, 104 deletions
diff --git a/src/net.c b/src/net.c
deleted file mode 100644
index 94dfe80..0000000
--- a/src/net.c
+++ /dev/null
@@ -1,104 +0,0 @@
-#include <sys/types.h>
-#include <sys/socket.h>
-#include <stdlib.h>
-#include <stdio.h>
-#include <assert.h>
-#include "net.h"
-
-bool net_recv(int sock, const msg_type_t type)
-{
- msg_t m;
- bool result;
- ssize_t len = recv(sock, &m.hdr, sizeof(msg_header_t), MSG_PEEK); // just peek into packet to determine message header
-
- assert(len != -1);
-
- if(m.hdr.type != type)
- {
- printf("net_recv: received message type %d instead of %d", m.hdr.type, type);
- return false;
- }
-
- m.payload = malloc(m.hdr.payload_length); // Allocate space for message payload
- recv(sock, &m.hdr, sizeof(msg_header_t), 0); // Remove message header from socket
- recv(sock, m.payload, m.hdr.payload_length, 0);// And then receive the payload
-
- switch(type)
- {
- case msg_type_hello:
- result = server_recv_hello(m.payload, m.hdr.payload_length);
- break;
- case msg_type_start_game:
- result = client_recv_player_list(m.payload, m.hdr.payload_length);
- break;
- case msg_type_deal_cards:
- result = client_recv_deal_cards(m.payload, m.hdr.payload_length);
- break;
- case msg_type_init_stacks:
- printf("not yet implemented: msg_type_init_stacks\n");
- exit(EXIT_FAILURE);
- break;
- case msg_type_selected_card:
- result = server_recv_selected_card(m.payload, m.hdr.payload_length);
- break;
- case msg_type_selected_stack_c:
- result = server_recv_selected_stack(m.payload, m.hdr.payload_length);
- break;
- case msg_type_selected_stack_s:
- result = client_recv_selected_stack(m.payload, m.hdr.payload_length);
- break;
- default:
- printf("net_recv: Unknown message type %d received!\n", type);
- exit(EXIT_FAILURE);
- break;
- }
-
- free(m.payload);
-
- return result;
-}
-
-bool net_send(int sock, const msg_type_t type, void* param)
-{
- bool result = true;
- uint8_t payload_len = 255;
- uint8_t buf[payload_len+2]; // should be enough for all packet types
-
- buf[0] = type;
-
- switch(type)
- {
- case msg_type_hello:
- payload_len = client_send_hello(&buf[2], payload_len);
- break;
- case msg_type_selected_card:
- payload_len = client_send_selected_card(&buf[2], payload_len);
- break;
- case msg_type_selected_stack_c:
- payload_len = client_send_selected_stack(&buf[2], payload_len);
- break;
- case msg_type_start_game:
- payload_len = server_send_start_game(&buf[2], payload_len);
- break;
- case msg_type_selected_stack_s:
- payload_len = server_send_selected_stack(&buf[2], payload_len);
- break;
- case msg_type_deal_cards:
- payload_len = server_send_deal_cards(&buf[2], payload_len, param);
- break;
- case msg_type_initial_stack:
- payload_len = server_send_initial_stacks(&buf[2], payload_len);
- break;
- default:
- printf("net_send: Unknown message type %d received\n", type);
- exit(EXIT_FAILURE);
- break;
- }
-
- buf[1] = payload_len;
-
- send(sock, buf, payload_len+2, 0);
-
- return result;
-}
-