diff options
Diffstat (limited to 'src/client_game_states.c')
| -rw-r--r-- | src/client_game_states.c | 15 |
1 files changed, 3 insertions, 12 deletions
diff --git a/src/client_game_states.c b/src/client_game_states.c index 142693e..2b11d51 100644 --- a/src/client_game_states.c +++ b/src/client_game_states.c @@ -80,7 +80,7 @@ game_state_t state_client_play_cards(const int sock, const uint8_t round) net_recv(sock, msg_type_selected_stack_s); ds->player_list.players[i].score += card_stack_get_points(&ds->table_stacks.stacks[ds->stack_index]); - card_stack_clear(&ds->table_stacks.stacks[ds->stack_index], c); + card_stack_replace(&ds->table_stacks.stacks[ds->stack_index], c); } else // card fits on a stack -> place it { @@ -88,19 +88,10 @@ game_state_t state_client_play_cards(const int sock, const uint8_t round) if(cs->cards[MAX_CARD_STACK_SIZE-1] != 0) // stack is full { ds->player_list.players[i].score += card_stack_get_points(cs); - card_stack_clear(cs, c); + card_stack_replace(cs, c); } else - { - // put open card on top of stack - for(int j=0; j<MAX_CARD_STACK_SIZE; j++) - { - if(cs->cards[j] != 0) - continue; - cs->cards[j] = c; - break; - } - } + card_stack_push(cs, c); } } #if 0 |
